Books

  1. Virtual Environments 2000: Proceedings of the Eurographics Workshop in Amsterdam, The Netherlands, June 1-2, 2000 (Eurographics S.)
    Virtual Environments 2000: Proceedings of the Eurographics Workshop in Amsterdam, The Netherlands, June 1-2, 2000 (Eurographics S.)

  2. User Interface Design and Evaluation
    User Interface Design and Evaluation

  3. Linux X User's Guide
    Linux X User's Guide

  4. Immersive Projection Technology and Virtual Environments 2001: Proceedings of the Eurographics Workshop, Stuttgart, Germany, May 16-18, 2001 (Eurographics S.)
    Immersive Projection Technology and Virtual Environments 2001: Proceedings of the Eurographics Workshop, Stuttgart, Germany, May 16-18, 2001 (Eurographics S.)

  5. Interfacing Thoughts: Cognitive Aspects of Human-computer Interaction
    Interfacing Thoughts: Cognitive Aspects of Human-computer Interaction

  6. Information Technology and People: Designing for the Future
    Information Technology and People: Designing for the Future

  7. The Next Wave and the Next
    The Next Wave and the Next

  8. Computers and Talk in the Primary Classroom (Language & Education Library S.)
    Computers and Talk in the Primary Classroom (Language & Education Library S.)

  9. Basic and Applied Issues in Handwriting and Drawing Research
    Basic and Applied Issues in Handwriting and Drawing Research

  10. Computers Helping People with Special Needs: 8th International Conference, ICCHP 2002, Linz, Austria, July 15-20 - Proceedings (Lecture Notes in Computer Science)
    Computers Helping People with Special Needs: 8th International Conference, ICCHP 2002, Linz, Austria, July 15-20 - Proceedings (Lecture Notes in Computer Science)

  11. Analyzing Interaction: Sequential Analysis with SDIS and GSEQ
    Analyzing Interaction: Sequential Analysis with SDIS and GSEQ

  12. Citizens Computers and Connectivity : a Review of
    Citizens Computers and Connectivity : a Review of

  13. Technology of Hypermedia Learning Environments: Instructional Design and Integration
    Technology of Hypermedia Learning Environments: Instructional Design and Integration

  14. Interface Design & Document Design
    Interface Design & Document Design

  15. The Complexity of Cooperation: Agent-based Models of Competition and Collaboration (Princeton Studies in Complexity)
    The Complexity of Cooperation: Agent-based Models of Competition and Collaboration (Princeton Studies in Complexity)

  16. Designing Usable Electronic Text: Ergonomic Aspects of Human Information Usage
    Designing Usable Electronic Text: Ergonomic Aspects of Human Information Usage

  17. An Introduction to Usability
    An Introduction to Usability

  18. Experimental Comparisons of Usability Evaluation Methods: Special Issue of "Human-Computer Interaction"
    Experimental Comparisons of Usability Evaluation Methods: Special Issue of "Human-Computer Interaction"

  19. Windows User Experience: Official Guidelines for User Interface Developers and Designers (Microsoft Professional Editions)
    Windows User Experience: Official Guidelines for User Interface Developers and Designers (Microsoft Professional Editions)

  20. Simulation for the Social Scientist
    Simulation for the Social Scientist

  21. Conceptual Foundations of Human Factors Measurement (Human Factors & Ergonomics Series)
    Conceptual Foundations of Human Factors Measurement (Human Factors & Ergonomics Series)

  22. Designing Usable Electronic Text
    Designing Usable Electronic Text

  23. Getting Started with the SAS 9.1 Adx Interface for Design of Experiments
    Getting Started with the SAS 9.1 Adx Interface for Design of Experiments

  24. Human-computer Interaction: Research Directions in Cognitive Science: European Perspectives Vol 3
    Human-computer Interaction: Research Directions in Cognitive Science: European Perspectives Vol 3

  25. The Social and Cognitive Impacts of E-Commerce on Modern Organizations
    The Social and Cognitive Impacts of E-Commerce on Modern Organizations

Books:

  1. Handbook of Human-Computer Interaction
  2. People and Computers: 5th (British Computer Society Workshop S.)
  3. Digital Aesthetics (Theory, Culture & Society S.)
  4. The Interactive Book
  5. Virtual Environments 2000: Proceedings of the Eurographics Workshop in Amsterdam, The Netherlands, June 1-2, 2000 (Eurographics S.)
  6. Funology: From Usability to Enjoyment (Human Computer Interaction S.)
  7. Coder to Developer: Tools and Strategies for Delivering Your Software
  8. Building Great Flash MX Games
  9. Mastering IBM WebSphere Portal
  10. Find the Bug: Book of Incorrect Programs

Books