Books

  1. Revolutionary Guide to Powerbuilder 4.0
    Revolutionary Guide to Powerbuilder 4.0

  2. Revolutionary Guide to Office 95 Development
    Revolutionary Guide to Office 95 Development

  3. 1001 Programming Resources
    1001 Programming Resources

  4. Magical A-Life Avatars: A New Paradigm for the Internet
    Magical A-Life Avatars: A New Paradigm for the Internet

  5. Internet and Intranet Applications with PowerBuilder 6 (PowerBuilder Developer's Library)
    Internet and Intranet Applications with PowerBuilder 6 (PowerBuilder Developer's Library)

  6. Server-based Java Programming
    Server-based Java Programming

  7. Jaguar Development with Powerbuilder 7
    Jaguar Development with Powerbuilder 7

  8. 3D User Interfaces with Java 3D
    3D User Interfaces with Java 3D

  9. A Programmer's Introduction to Windows DNA
    A Programmer's Introduction to Windows DNA

  10. Learn to Program Objects with Visual Basic 6
    Learn to Program Objects with Visual Basic 6

  11. Visual Programming (Computing Study Texts S.)
    Visual Programming (Computing Study Texts S.)

  12. Foundation Director 8.5
    Foundation Director 8.5

  13. Configuring Cisco AVVID
    Configuring Cisco AVVID

  14. Beginning MAC Programming
    Beginning MAC Programming

  15. Advanced AI Techniques for Game Programming (Game Development S.)
    Advanced AI Techniques for Game Programming (Game Development S.)

  16. Programming Role-playing Games with DirectX 8.0 (Game Development S.)
    Programming Role-playing Games with DirectX 8.0 (Game Development S.)

  17. Dynamic Web Forms (Professional Projects S.)
    Dynamic Web Forms (Professional Projects S.)

  18. Palm OS Game Programming (Game Development S.)
    Palm OS Game Programming (Game Development S.)

  19. ASP.NET (Professional Projects S.)
    ASP.NET (Professional Projects S.)

  20. J2EE (Professional Projects S.)
    J2EE (Professional Projects S.)

  21. Game Programming All in One (Game Development S.)
    Game Programming All in One (Game Development S.)

  22. Com+ (Professional Projects S.)
    Com+ (Professional Projects S.)

  23. Real Time Rendering Tricks and Techniques in DirectX 9
    Real Time Rendering Tricks and Techniques in DirectX 9

  24. Multi-objective Programming and Goal Programming: Theory and Applications (Advances in Soft Computing S.)
    Multi-objective Programming and Goal Programming: Theory and Applications (Advances in Soft Computing S.)

  25. Agent-oriented Software Engineering: Third International Workshop, Aose 2002, Bologna, Italy, July 15, 2002, Revised Papers and Invited Contributions: Pt. 3 (Lecture Notes in Computer Science)
    Agent-oriented Software Engineering: Third International Workshop, Aose 2002, Bologna, Italy, July 15, 2002, Revised Papers and Invited Contributions: Pt. 3 (Lecture Notes in Computer Science)

Books:

  1. Beginning XML
  2. JFC Unleashed (Unleashed S.)
  3. The Philosophical Programmer
  4. Automating Design with Pro/ENGINEER and Pro/PROGRAM
  5. Revolutionary Guide to Powerbuilder 4.0
  6. Foundations of Software Science and Computational Structures: 6th International Conference, Fossacs 2003 Held as Part of the Joint European Conference on Theory and Practice of Software, Etaps 2003, Warsaw, Poland, April 7-11, 2003, Proceedings (Lecture Notes in Computer Science S.)
  7. Data Structures and Algorithms: A First Course
  8. Palm OS Cobalt Programming from the Ground Up (From the Ground Up S.)
  9. Fatal Defect: Chasing Killer Computer Bugs
  10. The MPEG4: Jump-start

Books