Books

  1. Use Case Modelling
    Use Case Modelling

  2. Introducing Software Testing
    Introducing Software Testing

  3. Software Engineering and Computer Games: Learn Software Engineering by Computer Game Design with Windows MFC and OpenGL
    Software Engineering and Computer Games: Learn Software Engineering by Computer Game Design with Windows MFC and OpenGL

  4. Applied Software Test Automation: Developing an Automated Software Testing Tool
    Applied Software Test Automation: Developing an Automated Software Testing Tool

  5. .NET Patterns: Architecture, Design and Process
    .NET Patterns: Architecture, Design and Process

  6. Use Cases: Requirements in Context
    Use Cases: Requirements in Context

  7. Anti-patterns: Refactoring Software, Architecture and Projects in Crisis
    Anti-patterns: Refactoring Software, Architecture and Projects in Crisis

  8. GPU Gems: Programming Techniques, Tips, and Tricks for Real-time Graphics
    GPU Gems: Programming Techniques, Tips, and Tricks for Real-time Graphics

  9. OpenGL Shading Language
    OpenGL Shading Language

  10. People and Chips: Human Implications of Information Technology
    People and Chips: Human Implications of Information Technology

  11. Managing Software Requirements: A Use Case Approach
    Managing Software Requirements: A Use Case Approach

  12. Facts and Fallacies of Software Engineering
    Facts and Fallacies of Software Engineering

  13. Performance by Design: Computer Capacity Planning
    Performance by Design: Computer Capacity Planning

  14. Developing Quality Technical Information: A Handbook for Writers and Editors
    Developing Quality Technical Information: A Handbook for Writers and Editors

  15. Software Reuse: Achitecture, Process and Organization for Business Success (ACM Press Books)
    Software Reuse: Achitecture, Process and Organization for Business Success (ACM Press Books)

  16. Enterprise Patterns and MDA: Building Better Software with Archetype Patterns and UML (Object Technology S.)
    Enterprise Patterns and MDA: Building Better Software with Archetype Patterns and UML (Object Technology S.)

  17. Voice: User Interface Design
    Voice: User Interface Design

  18. Where the Action Is: The Foundations of Embodied Interaction
    Where the Action Is: The Foundations of Embodied Interaction

  19. Requirements-Led Project Management: Discovering David's Slingshot
    Requirements-Led Project Management: Discovering David's Slingshot

  20. Principles of Software Engineering Management
    Principles of Software Engineering Management

  21. Practical Python
    Practical Python

  22. Applying UML and Patterns: An Approach to Object-oriented Analysis and Design
    Applying UML and Patterns: An Approach to Object-oriented Analysis and Design

  23. Data Structures in C++: Using the Standard Template Library
    Data Structures in C++: Using the Standard Template Library

  24. Definitive Guide to GCC
    Definitive Guide to GCC

  25. The Career Programmer: Guerilla Tactics for an Imperfect World
    The Career Programmer: Guerilla Tactics for an Imperfect World

Spatial and temporal analysis of vegetation change in agricultural landscapes: A case study of two brigalow (Acacia harpophylla) landscapes in Queensland, ... Agriculture, Ecosystems and Environment
Average customer rating: Not rated
    Spatial and temporal analysis of vegetation change in agricultural landscapes: A case study of two brigalow (Acacia harpophylla) landscapes in Queensland, ... Agriculture, Ecosystems and Environment
    L. Seabrook , C. McAlpine , and R. Fensham
    Manufacturer: Elsevier
    ProductGroup: Book
    Binding: Digital

    ElsevierElsevier | By Publisher | e-Docs | Formats | Books
    ASIN: B000PDT5NU

    Book Description

    This digital document is a journal article from Agriculture, Ecosystems and Environment, published by Elsevier in 2007. The article is delivered in HTML format and is available in your Amazon.com Media Library immediately after purchase. You can view it with any web browser.

    Description:
    The majority of landscapes around the world have been modified or transformed by human activities to meet the needs of human societies. The loss of native vegetation for agricultural development affects the sustainability of growing proportion of the world's ecosystems. Factors such as land tenure, roads and agricultural intensification, together with biophysical properties, have been cited as drivers of deforestation. This paper combined analysis of the historical drivers of change with analysis of the trends of deforestation since 1945 in two brigalow landscapes (100,000ha) in sub-tropical Australia. A selection of these drivers were then applied at a property-level (1000ha) to test their influence on native vegetation retention. Regression trees were used to identify significant human drivers and biophysical properties, and then a generalised linear modelling approach was used to quantify the effect of these factors on the proportion of remnant native vegetation. Results showed that until the mid-20th century, government policies to intensify settlement did not result in increased agricultural production, but since this time, landscape change has been rapid, and has particularly affected ecosystems on fertile clay soils. Although socio-economic factors were critical in driving deforestation, after 60 years of agricultural intensification by far the most significant explanatory variable determining the proportion of native vegetation retained at a property scale was the suitability of the soil for agriculture. Property size was an important secondary influence. The results were not, by and large, consistent with other studies of landscape change and suggest that generalised principles explaining deforestation may be elusive. Solutions to the problem of over-clearance of native vegetation, therefore, need to be tailored to the specific regional situations encountered.
    Advanced Use of Case Modelling
    Average customer rating: Not rated
      Advanced Use of Case Modelling
      Frank Armour , and Granville Miller
      Manufacturer: Addison Wesley
      ProductGroup: Book
      Binding: Paperback

      Object-Oriented DesignObject-Oriented Design | Software Design | Programming | Computers & Internet | Subjects | Books
      GeneralGeneral | Software | Computers & Internet | Subjects | Books
      Object-Oriented DesignObject-Oriented Design | Design & Development | Software Books | Custom Stores | Stores | Software
      GeneralGeneral | Software Books | Custom Stores | Stores | Software
      ASIN: 0201702398
      Use Case Modelling
      Average customer rating: Not rated
        Use Case Modelling
        Kurt; Spence, Ian Bittner
        Manufacturer: Addison-Wesley Professional
        ProductGroup: Book
        Binding: Paperback
        ASIN: B000OOPPMA

        Books:

        1. Use Case Modelling
        2. Software Configuration Management Strategies and Rational Clearcase: A Practical Introduction (Object Technology S.)
        3. Writing Perl Modules for CPAN
        4. Effective Software Testing: 50 Specific Ways to Improve Your Testing
        5. Developing ActiveX Web Controls: The Hands-on Guide to Creating Powerful Controls on the Web
        6. Model Checking Software: 10th International Spin Workshop, Portland, OR, USA, May 9-10, Proceedings (Lecture Notes in Computer Science S.)
        7. Definitive Guide to Excel VBA
        8. Refactoring Workbook
        9. MCSE Windows 2000 Core Four: (Exam 70-210, 70-215, 70-216, 70-217)
        10. A First Book of Visual C++: Fundamentals of C++ Programming with Microsoft(c) Foundation Classes (West Computer Science S.)

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