Books

  1. Framing Software Reuse: Lessons from the Real World
    Framing Software Reuse: Lessons from the Real World

  2. Unix System Programming Using C++
    Unix System Programming Using C++

  3. Measuring Software Process Improvement: A Practical Guide to Functional Measurements
    Measuring Software Process Improvement: A Practical Guide to Functional Measurements

  4. Building Intelligent Databases with Oracle PL/SQL, Triggers and Stored Procedures
    Building Intelligent Databases with Oracle PL/SQL, Triggers and Stored Procedures

  5. Solaris Porting Guide
    Solaris Porting Guide

  6. Software Engineering Guides
    Software Engineering Guides

  7. Working with Objects: The OOram Software Engineering Method
    Working with Objects: The OOram Software Engineering Method

  8. Hands-on SQL: The Language, Querying, Reporting and the Marketplace (with CD-ROM)
    Hands-on SQL: The Language, Querying, Reporting and the Marketplace (with CD-ROM)

  9. ADA: A Developmental Approach (Prentice Hall Object-oriented Series)
    ADA: A Developmental Approach (Prentice Hall Object-oriented Series)

  10. Object-oriented Software Engineering: Conquering Complex and Changing Systems
    Object-oriented Software Engineering: Conquering Complex and Changing Systems

  11. C and the 8051: Building Efficient Applications
    C and the 8051: Building Efficient Applications

  12. Navigating C++ and Object-oriented Design
    Navigating C++ and Object-oriented Design

  13. Managing Software Reuse
    Managing Software Reuse

  14. Software Engineering: Theory and Practice
    Software Engineering: Theory and Practice

  15. Object-oriented Rapid Prototyping
    Object-oriented Rapid Prototyping

  16. Object Oriented Project Design
    Object Oriented Project Design

  17. Object Oriented Design
    Object Oriented Design

  18. Web Site Engineering: Beyond Web Page Design
    Web Site Engineering: Beyond Web Page Design

  19. Realtime Systems: An Introduction
    Realtime Systems: An Introduction

  20. A Practical Guide to Real Time Systems Development
    A Practical Guide to Real Time Systems Development

  21. Principles of Object-oriented Analysis and Design
    Principles of Object-oriented Analysis and Design

  22. Object-oriented Software Development: A Practical Guide (Prentice-Hall Object-Oriented S.)
    Object-oriented Software Development: A Practical Guide (Prentice-Hall Object-Oriented S.)

  23. Design Implementation Methodology: Object-Oriented Design in a Real-Time World
    Design Implementation Methodology: Object-Oriented Design in a Real-Time World

  24. Bulletproof Install: A Developer's Guide to Install Programs for Windows
    Bulletproof Install: A Developer's Guide to Install Programs for Windows

  25. Prototyping with Objects (Prentice-Hall Object-Oriented S.)
    Prototyping with Objects (Prentice-Hall Object-Oriented S.)

Framing Software Reuse: Lessons From the Real World
Average customer rating: 5 out of 5 stars
  • What an approach to software reuse!
  • Be prepared for a shock
  • Be prepared for a shock
  • Excellent design philosophy
  • Excellent book on reuse
Framing Software Reuse: Lessons From the Real World
Paul G. Bassett
Manufacturer: Prentice Hall
ProductGroup: Book
Binding: Textbook Binding

Object-Oriented DesignObject-Oriented Design | Software Design | Programming | Computers & Internet | Subjects | Books
Software DevelopmentSoftware Development | Software Design | Programming | Computers & Internet | Subjects | Books
Software Project ManagementSoftware Project Management | Software Design | Programming | Computers & Internet | Subjects | Books
Software ReuseSoftware Reuse | Software Design | Programming | Computers & Internet | Subjects | Books
GeneralGeneral | Programming | Computers & Internet | Subjects | Books
Information SystemsInformation Systems | Software Engineering | Computer Science | Computers & Internet | Subjects | Books
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Object-Oriented Software DesignObject-Oriented Software Design | Computer Science & Information Systems | New & Used Textbooks | Stores | Books
SoftwareSoftware | Information Systems | Computer Science & Information Systems | New & Used Textbooks | Stores | Books
Object-Oriented DesignObject-Oriented Design | Design & Development | Software Books | Custom Stores | Stores | Software
Software DevelopmentSoftware Development | Design & Development | Software Books | Custom Stores | Stores | Software
Software Project ManagementSoftware Project Management | Design & Development | Software Books | Custom Stores | Stores | Software
Software ReuseSoftware Reuse | Design & Development | Software Books | Custom Stores | Stores | Software
GeneralGeneral | Software Books | Custom Stores | Stores | Software
ASIN: 013327859X

Customer Reviews:

5 out of 5 stars What an approach to software reuse!.......2004-05-01

The philosophy behind frames and framing techniques astonishes me. It is revolutionary and practical. I like it very much.

Chancellor C.
http://www.extremephonecards.com

5 out of 5 stars Be prepared for a shock.......2002-06-09

I have pretty much experience with object oriented and procedural programming in several languages, now getting into AOP and byte code engineering. The first 30 minutes with this book were dissapointing - i couldn't figure out what the heck this guy is talking about. So i started at the front, not back cover. And this is my hint - read it from the beginning, page by page. I knew, there is something wrong with software development in general, now i know what it is exactly, and why. I knew it! More - i know how i can break this vicious circle and burn the tires. We've been going the wrong way folks! This definitely is the most valuable book in my monster library (some 100 titles). This is the top secret knowledge, worth thousands and thousands of bucks. I really am not related to the author or publisher. Great stuff!

5 out of 5 stars Be prepared for a shock.......2002-06-09

I have pretty much experience with object oriented and procedural programming in several languages, now getting into AOP and byte code engineering. The first 30 minutes with this book were dissapointing - i couldn't figure out what the heck this guy is talking about. So i started at the front, not back cover. And this is my hint - read it from the beginning, page by page. I knew, there is something wrong with software development in general, now i know what it is exactly, and why. I knew it! More - i know how i can break this vicious circle and burn the tires. We've been going the wrong way folks! This definitely is the most valuable book in my monster library (some 100 titles). This is the top secret knowledge, worth thousands and thousands of bucks. I really am not related to the author or publisher. Great stuff!

5 out of 5 stars Excellent design philosophy.......1999-02-05

Found my first copy in the university book store in Ames, Iowa, and have been looking at it constantly, until I lost it in one of my numerous moves. Bassett has the right idea. Software should be **engineered**, not hand crafted, and Netron seems to have found at least one way to do it.

Another thing. To my knowledge, no one else in the field has advocated the notion of **balance** between source level changes and the re-use of executeable objects. This is probably the most important idea expressed here.

5 out of 5 stars Excellent book on reuse.......1997-09-30

I thought I was becoming comfortable with OO until I ran into a group of Smalltalkers. What a mind bender! I learned things about OO that I didn't know. I also became concerned as, ostensibly for reuse purposes, the design stage decoupled logically unrelated functionality and fragmented real-world objects far beyond their natural granularity, to the point that I found myself mired in bitty components and methods with so little responsibility that I could no longer see the big picture. Worse, those myriad components now had complex interrelationships, most of which I could no longer see. I fully agreed that reuse was a worthy goal - but at the expense of readability and maintainability? Paul G. Bassett not only identifies and describes all of these issues (and much more), he has concrete solutions to these problems, with bottom line statistics to back up some pretty wild claims. His book is small - initially a concern for me. Don't worry. Paul G. Bassett is clear, concise, correct, complete. This, I strongly believe, is where we're headed.
Framing Software Reuse: Lessons From the Real World.
Average customer rating: Not rated
    Framing Software Reuse: Lessons From the Real World.
    Paul. G. Bassett
    Manufacturer: Prentice Hall Press
    ProductGroup: Book
    Binding: Hardcover
    ASIN: B000LZFRVQ

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    2. Framing Software Reuse: Lessons from the Real World
    3. Software Metrics: Establishing a Company-wide Program
    4. The Year 2000 Software Problem: Quantifying the Cost and Assessing the Consequences (ACM Press S.)
    5. Software Engineering for Real-time Systems
    6. Integrated Test Design and Automation: Using the Testframe Method
    7. Specification and Development of Interactive Systems: FOCUS on Streams, Interfaces and Refinement (Monographs in Computer Science S.)
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    10. A+ Certification Training Guide

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