Books

  1. Historian's Guide to Computing (Oxford Guides to Computing for the Humanities)
    Historian's Guide to Computing (Oxford Guides to Computing for the Humanities)

  2. Introduction to Teaching Composition in an Electronic Environment
    Introduction to Teaching Composition in an Electronic Environment

  3. From to Stage
    From to Stage

  4. The Fall of the Roman Empire
    The Fall of the Roman Empire

  5. Insanely Great: The Life and Times of Macintosh, the Computer That Changed Everything
    Insanely Great: The Life and Times of Macintosh, the Computer That Changed Everything

  6. Teachers and Machines: Classroom Use of Technology Since 1920
    Teachers and Machines: Classroom Use of Technology Since 1920

  7. For Honor, Glory and Union: The Mexican Civil War Letters of Brig.Gen.William Haines Lytle
    For Honor, Glory and Union: The Mexican Civil War Letters of Brig.Gen.William Haines Lytle

  8. The Early History of Data Networks
    The Early History of Data Networks

  9. Netizens: On the History and Impact of Usenet and the Internet
    Netizens: On the History and Impact of Usenet and the Internet

  10. Enhancing Stability and Professional Development Using Distance Learning
    Enhancing Stability and Professional Development Using Distance Learning

  11. Networks and Netwars: The Future of Terror, Crime and Militancy
    Networks and Netwars: The Future of Terror, Crime and Militancy

  12. Virtual Roots: Guide to Genealogy and Local History on the World Wide Web
    Virtual Roots: Guide to Genealogy and Local History on the World Wide Web

  13. Virtual Roots 2.0: A Guide to Genealogy and Local History on the World Wide Web
    Virtual Roots 2.0: A Guide to Genealogy and Local History on the World Wide Web

  14. World War II on the Web: A Guide to the Very Best Sites
    World War II on the Web: A Guide to the Very Best Sites

  15. The Civil War on the Web: A Guide to the Very Best Sites
    The Civil War on the Web: A Guide to the Very Best Sites

  16. Mathematics Experiments
    Mathematics Experiments

  17. The History of the Internet (Watts Library (Hardcover))
    The History of the Internet (Watts Library (Hardcover))

  18. The Dream Machine: J.C.R. Licklider and the Revolution That Made Computing Personal
    The Dream Machine: J.C.R. Licklider and the Revolution That Made Computing Personal

  19. Charles Babbage: And the Engines of Perfection (Oxford Portraits in Science (Hardcover))
    Charles Babbage: And the Engines of Perfection (Oxford Portraits in Science (Hardcover))

  20. William Harvey and the Mechanics of the Heart (Oxford Portraits in Science (Hardcover))
    William Harvey and the Mechanics of the Heart (Oxford Portraits in Science (Hardcover))

  21. Ernest Rutherford: And the Explosion of Atoms (Oxford Portraits in Science (Hardcover))
    Ernest Rutherford: And the Explosion of Atoms (Oxford Portraits in Science (Hardcover))

  22. In the Beginning Was the Worm - Finding the Secrets of Life in a Tiny Hermaphrodite
    In the Beginning Was the Worm - Finding the Secrets of Life in a Tiny Hermaphrodite

  23. Entertainment for Angels - Electricity in the Enlightenment
    Entertainment for Angels - Electricity in the Enlightenment

  24. The Manhattan Project - Big Science & the Atom Bomb
    The Manhattan Project - Big Science & the Atom Bomb

  25. Crypto Anarchy, Cyberstates and Pirate Utopias (Digital Communication S.)
    Crypto Anarchy, Cyberstates and Pirate Utopias (Digital Communication S.)

Books:

  1. Historian's Guide to Computing (Oxford Guides to Computing for the Humanities)
  2. Prefiguring Cyberculture: An Intellectual History
  3. American Computer Pioneers (Collective Biographies)
  4. Researching Events (Library & Information Skills)
  5. Error Control Coding (Prentice-Hall Computer Applications in Electrical Engineering Series)
  6. Current Directions in Computer Music Research
  7. The Kynoch Press: The Anatomy of a Printing House
  8. Charles Babbage and His Calculating Engines
  9. Using Internet Primary Sources to Teach Critical Thinking Skills in World Literature (Libraries Unlimited Professional Guides in School Librarianship S.)
  10. Getting the Young Child Started on the Internet: A Quick-Reference Guide for Parents and Kids Ages 4 to 12 : Fun, Games, and Learning on the World Wide Web

Books