Books

  1. Using Internet Primary Sources to Teach Critical Thinking Skills in World Literature (Libraries Unlimited Professional Guides in School Librarianship S.)
    Using Internet Primary Sources to Teach Critical Thinking Skills in World Literature (Libraries Unlimited Professional Guides in School Librarianship S.)

  2. From Sign Language to Satellite: Story of Communication (Signs of the Times S.)
    From Sign Language to Satellite: Story of Communication (Signs of the Times S.)

  3. The Invention of the Silicon Chip (Turning Points in History S.)
    The Invention of the Silicon Chip (Turning Points in History S.)

  4. Gran Turismo: Driving the Game - From Start to Finish - The Exclusive Story Behind the Best Selling Game Ever
    Gran Turismo: Driving the Game - From Start to Finish - The Exclusive Story Behind the Best Selling Game Ever

  5. 12 Inch Figurines: Action Joe
    12 Inch Figurines: Action Joe

  6. Whiskey Rebellion: Past and Present Perspectives (Contributions in American History)
    Whiskey Rebellion: Past and Present Perspectives (Contributions in American History)

  7. Cut, Paste and Surf!: ICT for Key Stage 3 History: Student Book Key Stage 3 (Cut, Paste & Surf!)
    Cut, Paste and Surf!: ICT for Key Stage 3 History: Student Book Key Stage 3 (Cut, Paste & Surf!)

  8. The Computer and the Brain (Lectures)
    The Computer and the Brain (Lectures)

  9. Electronic and Computer Music: An Annotated Bibliography (Music Reference Collection)
    Electronic and Computer Music: An Annotated Bibliography (Music Reference Collection)

  10. Let's Discover Louisiana!
    Let's Discover Louisiana!

  11. High-Tech Inventions (True Tales: A Chapter Book)
    High-Tech Inventions (True Tales: A Chapter Book)

  12. Joystick Nation
    Joystick Nation

  13. Ghanaian Pidgin English in Its West African Context: A Sociohistorical and Structural Analysis (Varieties of English Around the World General Series)
    Ghanaian Pidgin English in Its West African Context: A Sociohistorical and Structural Analysis (Varieties of English Around the World General Series)

  14. Writing in a Milieu of Utility: The Move to Technical Communication in American Engineering Programs, 1850-1950 (ATTW Contemporary Studies in Technical Communication)
    Writing in a Milieu of Utility: The Move to Technical Communication in American Engineering Programs, 1850-1950 (ATTW Contemporary Studies in Technical Communication)

  15. Opening Spaces: Writing Practices and Critical Research Practices (Ablex New Directions in Computers & Composition S.)
    Opening Spaces: Writing Practices and Critical Research Practices (Ablex New Directions in Computers & Composition S.)

  16. Virtual Art History (Computers & the History of Art)
    Virtual Art History (Computers & the History of Art)

  17. Wireless World: Social and Interactive Aspects of the Mobile Age (Computer Supported Cooperative Work S.)
    Wireless World: Social and Interactive Aspects of the Mobile Age (Computer Supported Cooperative Work S.)

  18. A Simple Guide to Internet Research (Simple Guide)
    A Simple Guide to Internet Research (Simple Guide)

  19. Managing E-Mail and Internet Use: A Practical Guide to Employers' Obligations and Employees' Rights
    Managing E-Mail and Internet Use: A Practical Guide to Employers' Obligations and Employees' Rights

  20. The Student's Guide to the Internet: 1999
    The Student's Guide to the Internet: 1999

  21. Online!: A Reference Guide to Using Internet Sources
    Online!: A Reference Guide to Using Internet Sources

  22. The Internet Investor: A Practical and Time-Saving Guide to Financial Information on the Internet
    The Internet Investor: A Practical and Time-Saving Guide to Financial Information on the Internet

  23. Harcourt Brace Guide to the Internet
    Harcourt Brace Guide to the Internet

  24. Writing Online: A Student's Guide to the Internet and World Wide Web
    Writing Online: A Student's Guide to the Internet and World Wide Web

  25. Getting Your Child Started on the Internet: A Quick-Reference Guide for Parents and Kids Ages 4 to 12 : Fun, Games, and Learning on the World Wide Web
    Getting Your Child Started on the Internet: A Quick-Reference Guide for Parents and Kids Ages 4 to 12 : Fun, Games, and Learning on the World Wide Web

Books:

  1. Historian's Guide to Computing (Oxford Guides to Computing for the Humanities)
  2. Prefiguring Cyberculture: An Intellectual History
  3. American Computer Pioneers (Collective Biographies)
  4. Researching Events (Library & Information Skills)
  5. Error Control Coding (Prentice-Hall Computer Applications in Electrical Engineering Series)
  6. Current Directions in Computer Music Research
  7. The Kynoch Press: The Anatomy of a Printing House
  8. Charles Babbage and His Calculating Engines
  9. Using Internet Primary Sources to Teach Critical Thinking Skills in World Literature (Libraries Unlimited Professional Guides in School Librarianship S.)
  10. Getting the Young Child Started on the Internet: A Quick-Reference Guide for Parents and Kids Ages 4 to 12 : Fun, Games, and Learning on the World Wide Web

Books